Presented by Keith Devlin, Mathematician at Stanford University, and NPR's Math Guy
Co-Hosted by edWeb.net and SIIA
Sponsored by BrainPOP
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| View the webinar "Re-Invigorating Math Education with the Next Generation of Mathematics Education Video Games" |
In Game-Based Learning's January webinar, Dr. Keith Devlin, a mathematician at Stanford University explains why video games are the ideal medium to teach math. Devlin, "The Math Guy" on National Public Radio and author of Mathematics Education for a New Era: Video Games as a Medium for Learning, started with an overview of the first generation of math games and today's second generation, and then focused on a new, third generation that will use new representations of mathematics native to the medium of video games. Devlin discussed design principles for, and shared examples of, these new kinds of games that focus on developing the mathematical thinking skills necessary for success in a global economy. View the recording to learn how the newest math games can help your students engage in mathematical thinking and truly understand the place of math in the real world.
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About the Presenter
Dr. Keith Devlin, a mathematician at Stanford University, is a co-founder and Executive Director of the university's H-STAR institute, a co-founder of the Stanford Media X research network, and a Senior Researcher at CSLI. He is "The Math Guy" on National Public Radio, a World Economic Forum Fellow, and a Fellow of the American Association for the Advancement of Science. Keith is the recipient of the Pythagoras Prize, the Peano Prize, the Carl Sagan Award, and the Joint Policy Board for Mathematics Communications Award. He has written 31 books and over 80 published research articles. Much of his current research is focused on the use of different media to teach and communicate mathematics to diverse audiences.

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